Pratham believes that it takes a village and technology to educate a child. Therefore, Pratham has identified three pillars for the implementation of the H Learning program – Social Structure, Digital Infrastructure and Teaching Learning Methodology.
social structure
Pratham works with the village/urban community to create an environment of learning for children. This is done by interacting with different stakeholders of the community, raising awareness on the education scenario in their community and creating ownership amongst them for the learning interventions.
Digital Infrastructure
The technology aspect of the project involves providing the community access to different digital devices to enhance creation of open learning spaces. This is implemented to motivate the volunteers to facilitate the children’s groups while ensuring the continuation of their own education and learning.
Learning Content
Pratham strives to make content engaging and interesting for learners. It works across three domains of learning – preparation for school, work and life. With the focus on creating contextualized content, the program curatesvideos and games into interesting packages – “courses”. Making learning a choice- driven process. Task based games are being introduced to enable computational thinking among learners.
Building on the know-how, success and reach of our education programs, the digital content endeavours to be an additional input in the overall development of children. Additionally, Pratham collaborates with numerous NGO Partners and platforms, to curate, develop and co-create learning resources for the non-traditional curriculum.